Post by Frank on Aug 5, 2010 11:29:45 GMT -5
The Rules[/u]
1. The Day/Night Cycle
Each game Day will last for exactly five days, and each game Night will last for exactly two f real-life days.
The Day/Night Cycle thus lasts seven real-life days in total; in some cases, the Moderator may choose to shorten either part of the cycle if there is a compelling reason. However, all players will be given the opportunity to object privately to such a decision if it ever occurs; no cycle will be shortened if any player objects.
2. Posting
There are no post restrictions. As long as you are alive, you may post whatever you like, wherever you like, whenever you like (subject, of course, to the rules and guidlines of the Straight Dope Message Board). You may quote your role PM, and any PM sent to you by the moderators. You may discuss strategy by Day or by Night (or during Twilight or Dawn). If you have access to outside boards, you may post to them on any subject at any time. If someone claims a post restriction of any kind, they are lying; lynch them.
PLEASE NOTE: You are also permitted to edit your posts. Other players may frown upon a choice to do so, but the Moderator will not intervene in any case of post editing.
3. Off-Board Communication
Is permitted via officially sanctioned methods only. For the record, no game-related private messaging among active players is permitted.
4. Voting
You may vote to lynch another player by using the now familiar vote storyteller construction. You may do this at any time, Day or Night. Whoever has the most votes at the time a game Day ends will be lynched; there is a method of resolution for all ties, but it will not be shared at this time.
The following is unusual, and important: once you vote for someone, you vote stays active forever until one of three things happens:
(1) you remove it, using the unvote storyteller construction;
(2) you die; or
(3) the person for whom you are voting dies.
The vote count is not automatically cleared at the end of each lynch; if sachertorte has six votes and storyteller has five votes at the end of Day One, then sach will die, and storyteller will begin Night One with five votes.
5. Participation
There will be no hard and fast rules regarding participation, except this one: please participate. The moderators will determine the adequacy of each player’s participation in a context-sensitive fashion, and will issue warnings, prompts, and removals as necessary. All discussion about a player’s participation level will take place in private; the moderators will not discuss participation, prods, or potential modkills in the game thread under any circumstances.
Broadly speaking, all moderator action, notably modkill, is subject to the discretion of the moderators. NOTE: There will be no voting requirement whatsoever. As long as you’re posting, you don’t have to vote at all, ever, as far as the moderators are concerned.
6. Power Role Actions
Power Role actions may be submitted at any time at all, even in advance, but must be clearly labeled with the Day/Night for which they are intended. If you are a Doctor, for example, you may send a PM on Day One saying “Self-protect Night One, Night Two, and Night Three, then protect Roosh Night Four.” These orders will remain in force unless you change them. I’ll emphasize this for clarity: because of this rule, any actions submitted without a specific Day/Night designation will not be executed.
The lynch and Day actions (if any) always resolve at at the beginning of the subsequent Night; Night actions always resolve at the beginning of the subsequent Day.
1. The Day/Night Cycle
Each game Day will last for exactly five days, and each game Night will last for exactly two f real-life days.
The Day/Night Cycle thus lasts seven real-life days in total; in some cases, the Moderator may choose to shorten either part of the cycle if there is a compelling reason. However, all players will be given the opportunity to object privately to such a decision if it ever occurs; no cycle will be shortened if any player objects.
2. Posting
There are no post restrictions. As long as you are alive, you may post whatever you like, wherever you like, whenever you like (subject, of course, to the rules and guidlines of the Straight Dope Message Board). You may quote your role PM, and any PM sent to you by the moderators. You may discuss strategy by Day or by Night (or during Twilight or Dawn). If you have access to outside boards, you may post to them on any subject at any time. If someone claims a post restriction of any kind, they are lying; lynch them.
PLEASE NOTE: You are also permitted to edit your posts. Other players may frown upon a choice to do so, but the Moderator will not intervene in any case of post editing.
3. Off-Board Communication
Is permitted via officially sanctioned methods only. For the record, no game-related private messaging among active players is permitted.
4. Voting
You may vote to lynch another player by using the now familiar vote storyteller construction. You may do this at any time, Day or Night. Whoever has the most votes at the time a game Day ends will be lynched; there is a method of resolution for all ties, but it will not be shared at this time.
The following is unusual, and important: once you vote for someone, you vote stays active forever until one of three things happens:
(1) you remove it, using the unvote storyteller construction;
(2) you die; or
(3) the person for whom you are voting dies.
The vote count is not automatically cleared at the end of each lynch; if sachertorte has six votes and storyteller has five votes at the end of Day One, then sach will die, and storyteller will begin Night One with five votes.
5. Participation
There will be no hard and fast rules regarding participation, except this one: please participate. The moderators will determine the adequacy of each player’s participation in a context-sensitive fashion, and will issue warnings, prompts, and removals as necessary. All discussion about a player’s participation level will take place in private; the moderators will not discuss participation, prods, or potential modkills in the game thread under any circumstances.
Broadly speaking, all moderator action, notably modkill, is subject to the discretion of the moderators. NOTE: There will be no voting requirement whatsoever. As long as you’re posting, you don’t have to vote at all, ever, as far as the moderators are concerned.
6. Power Role Actions
Power Role actions may be submitted at any time at all, even in advance, but must be clearly labeled with the Day/Night for which they are intended. If you are a Doctor, for example, you may send a PM on Day One saying “Self-protect Night One, Night Two, and Night Three, then protect Roosh Night Four.” These orders will remain in force unless you change them. I’ll emphasize this for clarity: because of this rule, any actions submitted without a specific Day/Night designation will not be executed.
The lynch and Day actions (if any) always resolve at at the beginning of the subsequent Night; Night actions always resolve at the beginning of the subsequent Day.