Post by Frank on Feb 1, 2012 14:45:32 GMT -5
Do not question my sanity. I am a model of sanity!
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Welcome to the game; you are Hugo Strange
REAL NAME:: Hugo Strange
ALIGNMENT: Town
GENERIC: Investigative
WIN CONDITION: All Scum and PFK (if any) are neutralized.
BACKGROUND:
Everything anyone might want to know about you, they can learn from one sentence: Once upon a time, using only your own powers of deduction, you identified the Batman. You are no garden-variety thug, clown, or self-mutiliating psychotic; you are a bona-fide genius. Were you allowed you work undisturbed, in time this town full of gutter trash would elect you king.
Unfortunately, it appears you will not be permitted the time you need to execute your plans. The original recipe Batman was defeated, you know this much - though how the lunatics at Arkham managed it in your absence you can't begin to fathom. But now someone has the suit and the infuriating toys, and that someone is meddling on the streets of Gotham once again. Is it Wayne, somehow still alive? Perhaps one of his eager, drooling idiot proteges? Or a new player altogether?
No matter. The rabble among which you find yourself nauseate you and exacerbate your headache, but for the time being they are your rabble and they cannot possibly succeed a second time without your guidance. Good luck, Professor.
POWERS:
Once per game, you may choose a target and develop a detailed analytical profile of them that will tell you the answer to one question only: is this player a threat to your win condition? Thus, you can identify Scum or PFK versus Town or nonmalicious third-party, though there will be no distinction among one or the other.
This analysis will allow you to identify even threats that other investigators may miss.
However, it is a time-consuming process. In order to receive accurate results, you must devote two full Nights to the study of one target. Thus, if you begin an investigation on Night Two (for example), you will receive the results on the Dawn of Day Four. You may switch targets mid-investigation, but it will take a full two Nights for your new target. On the bright side, your investigation cannot be blocked or observed.
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Welcome to the game; you are Hugo Strange
REAL NAME:: Hugo Strange
ALIGNMENT: Town
GENERIC: Investigative
WIN CONDITION: All Scum and PFK (if any) are neutralized.
BACKGROUND:
Everything anyone might want to know about you, they can learn from one sentence: Once upon a time, using only your own powers of deduction, you identified the Batman. You are no garden-variety thug, clown, or self-mutiliating psychotic; you are a bona-fide genius. Were you allowed you work undisturbed, in time this town full of gutter trash would elect you king.
Unfortunately, it appears you will not be permitted the time you need to execute your plans. The original recipe Batman was defeated, you know this much - though how the lunatics at Arkham managed it in your absence you can't begin to fathom. But now someone has the suit and the infuriating toys, and that someone is meddling on the streets of Gotham once again. Is it Wayne, somehow still alive? Perhaps one of his eager, drooling idiot proteges? Or a new player altogether?
No matter. The rabble among which you find yourself nauseate you and exacerbate your headache, but for the time being they are your rabble and they cannot possibly succeed a second time without your guidance. Good luck, Professor.
POWERS:
Once per game, you may choose a target and develop a detailed analytical profile of them that will tell you the answer to one question only: is this player a threat to your win condition? Thus, you can identify Scum or PFK versus Town or nonmalicious third-party, though there will be no distinction among one or the other.
This analysis will allow you to identify even threats that other investigators may miss.
However, it is a time-consuming process. In order to receive accurate results, you must devote two full Nights to the study of one target. Thus, if you begin an investigation on Night Two (for example), you will receive the results on the Dawn of Day Four. You may switch targets mid-investigation, but it will take a full two Nights for your new target. On the bright side, your investigation cannot be blocked or observed.