Post by Frank on Jan 23, 2013 8:40:35 GMT -5
Welcome to the game; you are the Decaying Parish Priest.
You are old. In the underwritten third film of a low budget trilogy, that’s about as much as you’re getting as far as character traits go. You look like what would happen if someone put Gandalf through a food dehydrator, and your blue, glassy eyes stare out at the world from cavernous holes in your skull. Those around you are astonished every time you eat food without it puncturing your paper-thin cheeks. So you have a tendency to be underestimated.
But one does not become the decaying parish priest without developing a bit of a skillset. You are able to read your parishioners well, and are always in tune with their thoughts and emotions; you are also alert to the messages that come to you from World’s Beyond Our Own, and able to interpret them with considerable ability.
Also, you spy on people by peeking into their windows.
In spite of your age, which is, again, measured in literary periods, you are your Town’s best chance to chance down those who would do you harm. You do know, however, that one among the Wolves – their Alpha – is more clever than his (or her) fellows, and quite impervious to your attempts to identify him (or her!).
You are old. In the underwritten third film of a low budget trilogy, that’s about as much as you’re getting as far as character traits go. You look like what would happen if someone put Gandalf through a food dehydrator, and your blue, glassy eyes stare out at the world from cavernous holes in your skull. Those around you are astonished every time you eat food without it puncturing your paper-thin cheeks. So you have a tendency to be underestimated.
But one does not become the decaying parish priest without developing a bit of a skillset. You are able to read your parishioners well, and are always in tune with their thoughts and emotions; you are also alert to the messages that come to you from World’s Beyond Our Own, and able to interpret them with considerable ability.
Also, you spy on people by peeking into their windows.
In spite of your age, which is, again, measured in literary periods, you are your Town’s best chance to chance down those who would do you harm. You do know, however, that one among the Wolves – their Alpha – is more clever than his (or her) fellows, and quite impervious to your attempts to identify him (or her!).
WIN CONDITION:
You are Town. You win when all Scum are dead, if and only if no third party win condition triggers before or simultaneously with yours.
SPECIAL ABILITIES:
Once per Night, you may use your deep, spiritual connection to the mystical forces that surround and pervade all things – and if that fails, your eyes – to investigate one player of your choice. You will learn the role of the player in question, with the exception of the Alpha Wolf, who will appear to be a plain Peasant Redshirt.