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Post by Frank on Jan 23, 2013 9:32:15 GMT -5
...in case anyone wants to chat about the ongoing game.
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mhaye
New Member
Posts: 30
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Post by mhaye on Jan 23, 2013 12:18:14 GMT -5
Hi. Let's talk.
I'm committed this evening; Niece 4 turns 18 today, We have to go and wish her happy birthday.
We can work out coverage arrangements etc as we go.
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Post by trepamayfield on Jan 24, 2013 17:14:45 GMT -5
Still haven't looked at the role list, but I have to say, the whole orthohedron issue is incredibly suspicious. The fact that Pizza jumps on him for almost no reason after Chucara votes him for actually no reason looks like a scum effort, either Pizza taking an opportunity to start a wagon train, or Chuc and Pizza working together to start a train. Only thing that keeps it from being too scummy is that this is Day 1; that sort of behavior is incredibly premature.
Also, JohnnyBravo talked about floating a weather balloon? I've only ever heard the expression "float a balloon" when the 'balloon' in question was pure lies. Maybe a slip?
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Post by Frank on Jan 25, 2013 14:24:51 GMT -5
mhaye - for the moment, I'd be thrilled if you could post a vote count here and there, whenever you have a chance. Over the weekend will be especially challenging for me in general, and this weekend in particular. Regarding the game... Interesting so far, and the Alpha has stuck his neck out much further than I'd have expected on Day One, but I think if he survives the early game he's going to be in good shape on later Days.
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mhaye
New Member
Posts: 30
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Post by mhaye on Jan 25, 2013 15:28:36 GMT -5
Sure. I'm fairly committed on Sunday but should be able to manage one. Saturday is mostly clear.
I'll aim to do one each weekday morning, but it may prove difficult on days when I have obligations.
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Post by trepamayfield on Jan 25, 2013 15:40:43 GMT -5
The "you can vote for as many people as you want" thing is making my head hurt. There might be some game theory reason to do it, but logistically that seems really difficult for everyone involved. (Although I've got quite the beam in my eye...)
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mhaye
New Member
Posts: 30
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Post by mhaye on Feb 2, 2013 9:26:15 GMT -5
Now Day 2 has started, I'll cover votecounts for the weekend. Also, the moosehead's nose will be wrinkled as if smelling something vaguely unpleasant.
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mhaye
New Member
Posts: 30
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Post by mhaye on Feb 7, 2013 16:02:46 GMT -5
Day 2 is over.
Self-voting is one of my pet beefs, and I would have been moaning at Choie for putting the noose round her neck - although I got a good guffaw out of the claim that the noose fitted perfectly.
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mhaye
New Member
Posts: 30
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Post by mhaye on Feb 9, 2013 15:27:00 GMT -5
Si, three deaths. Did the backup perchance claim the Butcher's cleaver? Or has the Necronomicon entered play in a highly visible way?
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Post by Frank on Feb 12, 2013 20:32:56 GMT -5
No, wombat chose to adopt Pleonast's role, which STUNS me. It's a really bad idea, both in and of itself - because a mandatory Vig is barely pro-Town - and in terms of opportunity cost (if the Doc or Cop or Demon Hunter die early the Town could have used the backup, and a late game Mason backup could have been tremendously powerful).
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Post by chronos on Feb 12, 2013 21:43:31 GMT -5
There's still some secrets you haven't posted here-- What does the Demon Hunter (presumably, eventually) do? What about the Necronomicon? I'm guessing that the Necronomicon was responsible for pizza's reanimation?
I agree that a backup choosing to take on the vig role is a poor choice, and I assume that Wombat just got over-excited to see a power role dead so early. Personally, I would have waited for the first information-gathering power (which in this game, looks like it's only the Priest).
I had sort of suspected that Ash was the SK. Good, bad, he's the guy with the gun. But it's not really relevant until/unless he claims.
And I'm a little surprised to learn that Scum's D1 barn message was honest, but it wouldn't have made any difference to me, were I in the game: I'm of the opinion that if the Town finds a SK, they should just kill him and be done with it. An enemy is an enemy. In fact, if I were somehow given the choice between a known SK and a known Scum, I'd kill the SK: That takes out an entire killing faction, and reduces the body count.
Actually, I agree with Pleonast on this one: Multi-voting makes the vote record clearer, not more obfuscated. Townies should be suspicious of multiple people, and if they can get those suspicions on record in a tangible, meaningful form, that's a good thing. There's more information in multi-voting than there is in single votes, and information is Town's friend.
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Post by Pleonast on Feb 13, 2013 13:18:55 GMT -5
Actually, I agree with Pleonast on this one: Multi-voting makes the vote record clearer, not more obfuscated. Townies should be suspicious of multiple people, and if they can get those suspicions on record in a tangible, meaningful form, that's a good thing. There's more information in multi-voting than there is in single votes, and information is Town's friend. As I explained in the game thread, multi-votes leaves a nice record of who each player wanted to lynch and who they didn't want to lynch. In a single-vote game, players must sometimes unvote who they think is most scummy in order to assure the lynch of someone less scummy. This is a major problem with single-vote systems, because it hides who players really wanted lynched. Whereas, with multi-votes every player's preferences are recorded. Yes, it's more information to wade through, but town needs more information, not less. pizza's tactic of trying to optimize the number of votes on the lynch target is so very wrong. First, there is no threat from scum switching votes to save one of their own at the last minute. Unless we're at lynch or lose, any scum who do that will pay a high penalty. Second, by telling players not to vote for who they find scummy and think should be lynched, you are corrupting the vote record. I think pizza is trapped in a one-vote mentality. "Controlling" the lynch is secondary to maximizing the information gained--which is accomplished by players voting for everyone they want lynched, and not voting for everyone they don't. Also, choie is making a similar mistake about Suburban's unvote on Pleo. At the end of the Day, you want your votes and lack of votes to reflect who (and who not) you want lynched. They focus too much on who gets lynched and not enough on the information in the votes.
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Post by Pleonast on Feb 13, 2013 13:20:25 GMT -5
story, what will you do if the game ends before Day Five? You promised town and scum that third parties can't win so early, yet the serial killers win conditions does not mention that limitation.
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Post by Pleonast on Feb 13, 2013 13:28:03 GMT -5
Oh, and more thing. Some players questioned the point of my Barn message. The point was that town does not know how many third parties there are nor what there win conditions are. My message was intended to answer that partially.
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Post by chronos on Feb 13, 2013 20:18:53 GMT -5
Oh, the barn message was reasonable enough. It didn't actually contain all that much information: Town already knew (if they were paying attention) that there was at least one win-stealing third party, and a serial killer (with that sort of win condition) is the most common form of win-stealing third party. Still, you had potentially useful information, and you passed it on to Town in a verifiable way, and what more could you ask for for your use of the Barn?
As an aside, were you deliberately trying to get yourself Night-killed? That might even be the optimal move for a compulsory vig.
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