|
Post by cometothedarkside on Jan 20, 2009 12:43:44 GMT -5
I am giving Hawk a lot of grief, which isn't really necessary because he'll give himself plenty of his own eventually. Sorry Hawk... Good to see a case building against Jsexton, but Mhaye just needs to go so they can put to bed all of the "what if Mhaye is town?" possibilitiees to bed.
|
|
|
Post by naf1138 on Jan 20, 2009 13:43:04 GMT -5
Well it looks like Millit is going to catch some heat tomorrow as well. Good for town, they are now looking at all of the scum and just have to pick which one they want to lynch. Town might unshoot themselves in the foot.
On reading the rest of this thread, I wonder if TL had the same disconnect about her role and mine that Hoopy did. I hope so.
|
|
|
Post by Frank on Jan 20, 2009 13:56:42 GMT -5
I'm a little surprised that the Scum are still so focused on killing power roles that they've missed the point and the power of the 4/5 dead folks. With mhaye, hawk, and macey all still counting 1/5 toward the scum win condition, if they can kill two more vanillas they get the equivalent of an extra Scum toward the win condition.
Right now there are 14 players left, including 3 scum. If they kill a vanilla toNight, it'd be 13-3. Force a mislynch tomorrow and it's 12-3. But kill another vanilla the following Night and you're all the way back to 11-4. Brewha still has the capacity to read his way to an extra kill, too. But they're probably going to target a Mason toNight. Hm.
|
|
|
Post by cometothedarkside on Jan 20, 2009 15:14:18 GMT -5
Ok, so what I am worried about spoiling is what information I either lied about or withheld from the town in the information I got from storyteller, whether in the original PM or the two interactions involving me that were triggered. I withheld information from all of them, and lied or sprinkled misinformation along with information once or twice too.
|
|
|
Post by cometothedarkside on Jan 20, 2009 15:29:32 GMT -5
And then of course there's the whole I should've killed Jsexton thing...
|
|
|
Post by naf1138 on Jan 20, 2009 15:49:20 GMT -5
Interesting, and yes, you should have killed JSexton. I wish that I had started making my case for him while I was alive, but I didn't want to potentially expose myself to two scum at once so I figured that I would harp on MHaye for a while before I started in on JSexton.
Posted by Natlaw:
This is really quite a shocking list when you think about it. My first though would be to take away the top and bottom players from Natlaws full list (I trunkated it to end with Millit in the quote) leaving AH and the people who are actually scum as the remaining people on the list.
I wonder if Natlaw realises that is what he should do. He plans on looking into amrussel more, but that is a mistake that will become obvious once he starts really looking since amrussel has been giving off scummy vibes, but is actually playing in a very pro-town manner. Natlaw really is very good at this game for a newbie. I hope he sticks around.
|
|
|
Post by Frank on Jan 20, 2009 17:03:09 GMT -5
Incidentally, for anyone who is interested, I never got around to updating the post on this board with the Necronomicon's powers, though I have them in my own notes. I just updated them. brewha is about to get the Curse of the Dead ability, which is going to give the Scum some extra juice if they use it properly. He can also get the equivalent of a second extra kill if he uses the level six power on MACEY.
Scum aren't out of this yet, but I think it's ultimately going to fall to Millit to try to win in the endgame.
|
|
|
Post by cometothedarkside on Jan 20, 2009 17:58:29 GMT -5
A question...
When I was informed of the arrival of my powers to Day kill the undead, I assumed that there was at least one other player with that ability for two reasons: One of the half-dead had already completely died, and I had (inaccurately) assumed that killing the undead was a hard requirement for the town WC, as opposed to a mechanic that could potentially lean things toward the scum.
Upon first arriving here on the spoiler boards and reading through the Crisis of Faith role a bit too rapidly, I had assumed that Thing Fish had managed to not only kill bufftaby but also shorten the durration for which bufftaby remained undead. But now I don't see that stipulated in the Crisis of Faith powers.
So how did bufftabby completely die? Or have I missed something...
|
|
|
Post by cometothedarkside on Jan 20, 2009 18:02:28 GMT -5
NETA: There was a second erroneous assumption on my part that lead to the belief that I wasn't the only 1/5th killer who was still alive, and that was not including Thing Fish in the list of people who could have been responsible for bufftaby completely dying.
|
|
|
Post by Frank on Jan 20, 2009 18:23:16 GMT -5
Among the powers to be gained by reading the Necronomicon was the ability to banish half-dead Deadites; brewha can use them up to execute his own powers. Also, destroying the Necronomicon will result in the death of all half-dead Deadites. Also, if the Town lynches all Scum, they will gain control of the Necronomicon and automatically eliminate the half-dead (and win).
|
|
|
Post by cometothedarkside on Jan 20, 2009 18:43:39 GMT -5
And was Thing Fish the one to completely kill bufftaby or was it some other mechanic?
|
|
|
Post by Frank on Jan 20, 2009 19:07:01 GMT -5
No. Diggit wiped out the last of bufftabby using the Necronomicon's powers.
|
|
|
Post by naf1138 on Jan 21, 2009 11:44:13 GMT -5
So...if town doesn't have the necronomicon, how is it possible for them to win this? They are still up against 3.6 scum if you count hawk, macey and mHaye.
I personally think that mHayes lynch will result in the lynch of either brewha or JSexton, possibly both. Millit is probably safe for a while, but if they lynch amrussel, brewha, Natlaw, JSexton (my prediction for the next 4 lynches in that order.) And scum kill HM, Pede, TL.
1. Almost Human 4. dotchan 9. Nanook of the North Shore 12. Rapier42 13. special ed
going up against 8. Millit the Frail and a phantom scum in endgame.
And that doesn't look good for town. It looks even worse if they lynch Almost Human before either JSexton or brewha because I think that dotchan, ed and Nanook will all get lynched before Millit.
Yikes. Town is in trouble.
|
|
|
Post by Frank on Jan 21, 2009 13:02:30 GMT -5
Well, NAF, if things play out more or less as you suspect, then the mislynch that results in a Scum win would be the seventh mislynch of the game (and that's not even counting the SK lynches as mislynches). Frankly, I'm feeling a bit like this game turned out to be unbalanced in favor of Town, if it's possible for them to mislynch six times, plus lynch both SKs, plus have the Scum successfully take out virtually nothing but power roles, and still end in a Town win.
|
|
|
Post by cometothedarkside on Jan 21, 2009 13:16:40 GMT -5
Well, NAF, if things play out more or less as you suspect, then the mislynch that results in a Scum win would be the seventh mislynch of the game (and that's not even counting the SK lynches as mislynches). Frankly, I'm feeling a bit like this game turned out to be unbalanced in favor of Town, if it's possible for them to mislynch six times, plus lynch both SKs, plus have the Scum successfully take out virtually nothing but power roles, and still end in a Town win. And still win even when a Vig fucks up a night kill that would've taken out a scum...
|
|