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Post by chronos on Apr 17, 2012 1:33:06 GMT -5
That, and she needed you dead before she could risk targetting any of your protectees. Plus possibly a side of plausible deniability: Your death might be attributed to your power, not her going off-leash.
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meeko
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Post by meeko on Apr 17, 2012 4:47:27 GMT -5
If that were the case, how did you make it to Day Six? Because I suck. Becauce I are Meeko. Both work.
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Post by silverjan on Apr 17, 2012 13:04:20 GMT -5
If that were the case, how did you make it to Day Six? Because I suck. Becauce I are Meeko. Both work. Enough with the self pity already, I like playing with and I am sure most of the other players agree. I did get NK' cos bloody Idle was right about my investigation though grrrr.
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Post by silverjan on Apr 17, 2012 13:07:47 GMT -5
I found it a bit annoying that the protective roles weren't interested in protecting the claimed investigators.
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Post by chronos on Apr 17, 2012 14:17:44 GMT -5
Well, one of the protective roles blocked their target, too, so it would have defeated the purpose to protect an investigator, and another one had only a limited number of uses, and had probably already used them, and the third did try to, but got the timing wrong.
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Post by suburbanplankton on Apr 17, 2012 14:46:33 GMT -5
We should have lynched texcat two Days ago, as soon as it became clear that Every Single Power Role in the game other than hers had some sort of restriction attached to it.
Of course, her Power doesn't have any restrictions attached to it, so she wasn't lying about that...but it should have been a flag that she wasn't Town.
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Post by Pleonast on Apr 17, 2012 14:57:32 GMT -5
Over 24 hours with no posts. All in favor of calling the game in favor of texcat? I'm only half kidding.
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Post by Pollux Oil on Apr 17, 2012 16:18:20 GMT -5
They should nail texcat for using me as an excuse for her kill on Suburban. I'd clearly been more suspicious of other people than Suburban. She's using my town alignment posthumously when she had no idea I was town before. If town weren't being lazy they'd pick up on that.
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Post by chronos on Apr 17, 2012 16:53:42 GMT -5
She has a dual purpose for that, of course. By reinforcing the fact that you were Town, she's subtly smearing sinjin for killing you. If anyone actually starts realizing "Hey, wait, one of those two is probably PFK", she'd rather it be sinjin. Of course, if sinjin actually dies, then she gets heat again, but I think that falls into the "burn that bridge when she comes to it" territory.
I half wonder if maybe she has noticed the mismatched acrostics (she's one of the ones who eventually said she saw great value in the idea), but is just waiting until she needs them to deflect attention away from herself.
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Post by Pollux Oil on Apr 17, 2012 18:58:36 GMT -5
I'll explain away myself not noticing the acrostics because I said from the beginning I wasn't going to pay attention to them.
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Post by special on Apr 17, 2012 19:33:40 GMT -5
I didn't notice the acrostics because I'm dead.
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meeko
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Post by meeko on Apr 17, 2012 19:53:56 GMT -5
We should have lynched texcat two Days ago, as soon as it became clear that Every Single Power Role in the game other than hers had some sort of restriction attached to it. Of course, her Power doesn't have any restrictions attached to it, so she wasn't lying about that...but it should have been a flag that she wasn't Town. Well, some of us were asking why Tex wasn't a good lynch.
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Post by cometothedarkside on Apr 17, 2012 20:31:11 GMT -5
Meeko: Everyone comes to post-game with a litanny of "If everyone had just listened to me about x & y" and often just as many "If I'd only realized I was so wrong about a& b".
Where the rubber meets the road is whether or not you can convince people when they need to be convinced with the information an evidence at hand in the game, or let yourself be convinced when you need to be convinced in order to help seal the win.
Texcat wasn't even close to a viable lynch until maybe Day 4, regardless of any hunches you may have had. She had an uncontested scum kill and no one had counter-claimed her as vig.
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meeko
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Post by meeko on Apr 18, 2012 4:50:01 GMT -5
Meeko: Everyone comes to post-game with a litanny of "If everyone had just listened to me about x & y" and often just as many "If I'd only realized I was so wrong about a& b". Where the rubber meets the road is whether or not you can convince people when they need to be convinced with the information an evidence at hand in the game, or let yourself be convinced when you need to be convinced in order to help seal the win. Texcat wasn't even close to a viable lynch until maybe Day 4, regardless of any hunches you may have had. She had an uncontested scum kill and no one had counter-claimed her as vig. I'm not sure what else I need to do/ needed to have done. Perhaps you can tell me? *Claiming; Yeah, no. That's a non-starter. I think I was lynched with a lead of just one vote. Perhaps you can admit this one was towns fault, and not mine. Oh, and before a player comes to the post game, they have to be put there. Odds are town will have put them there.
How many people skim my Posts? He asks, full aware of the irony of the situation.
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Post by Pleonast on Apr 18, 2012 10:37:38 GMT -5
Texcat wasn't even close to a viable lynch until maybe Day 4, This is poor play. A claimed Vig should always be a lynch candidate in any game that has players who are neither town nor scum. Non-town players are much more likely to truthfully claim their powers than they are to truthfully claim their alignment. This is because powers are usually provable by demonstration. Given that, a player who claims to be a killer is a huge threat to town, unless their alignment can be confirmed. Plus, an actual town Vig is only marginally useful to town, due to the risk of own-side kills. And this is doubly true when town decides to lynch known scum instead of letting the claimed Vig kill them. What's the point of keeping a Vig alive when you lynch their obvious targets? texcat should have been under serious consideration for lynching from the beginning. Their claim was made under lynch pressure, so it should have been suspect. Killing scum should not have reduced the lynch pressure--it gave no additional information. I think town got greedy and let the scum-death blind them to the risk. As I said back in Day One: So we have a player of unknown alignment who claims to be able to kill someone of their own choice every Night. And we have a player of unknown alignment who claims to have a grabbag of powers that can kill indirectly. Which is a more direct threat to town? Unfortunately, too many players ignored this, even after my alignment was confirmed.
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